#X3D V3.0 utf8
PROFILE Immersive
COMPONENT xj3d_iodevice:2
DEF TG Transform {
rotation 0 1 0 0.78
children Shape {
geometry Box {}
appearance Appearance {
material Material {
diffuseColor 1 0 0
}
}
}
}
DEF PI PositionInterpolator {
key [ -1 -0.5 0 0.5 1 ]
keyValue [
0 0 0
-1 0 0
-1 1 0
0 1 0
0 0 0
]
}
ROUTE PI.value_changed TO TG.translation
DEF GP GamepadSensor { name "Gamepad-0" }
ROUTE GP.leftStickY TO PI.set_fraction
#X3D V3.0 utf8
PROFILE Immersive
COMPONENT xj3d_iodevice:2
DEF TG Transform {
rotation 0 1 0 0.78
children Shape {
geometry Box {}
appearance Appearance {
material Material {
diffuseColor 1 0 0
}
}
}
}
DEF PI PositionInterpolator {
key [ -1 -0.5 0 0.5 1 ]
keyValue [
0 0 0
-1 0 0
-1 1 0
0 1 0
0 0 0
]
}
ROUTE PI.value_changed TO TG.translation
DEF DM DeviceManager {}
DEF DEVICE_HANDLER Script {
inputOnly MFNode newDevice
initializeOnly SFNode interpolator USE PI
url ["ecmascript:
function newDevice(val) {
for(int i=0; i < val.length; i++) {
if (val[i].getNodeName().equals('GamepadSensor')) {
// Connect the left stick Y to the interps key field
Browser.addRoute(val[i], 'leftStickY', interpolator, 'set_fraction');
} else {
// Need to handle generic device
}
}
}
"]
}
ROUTE DM.newDevice TO DEVICE_HANDLER.newDevice
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Last updated: $Date: 2004/10/13 19:52:16 $ |