#X3D V3.0 utf8
PROFILE Interchange
COMPONENT xj3d_EnvironmentTexturing:1
Shape {
appearance Appearance {
texture ImageCubeMapTexture {
front "front.jpg"
back "back.jpg"
left "left.jpg"
right "right.jpg"
top "top.jpg"
bottom "bottom.jpg"
}
}
geometry Sphere {}
}
This will not look correct because the sphere does not have automatic texture
coordinate generation being used, nor is it possible to specify it. To look
correct, one of the explicit polygonal nodes should be used, along with an
instance of TextureCoordinateGenerator.
#X3D V3.0 utf8
PROFILE Interchange
COMPONENT xj3d_EnvironmentTexturing:1
Shape {
appearance Appearance {
texture ComposedCubeMapTexture {
front ImageTexture { url "front_chrome.jpg" }
back PixelTexture { image [ 2 2 1 0x0 0xFF 0xFF 0x00 ] }
}
}
geometry Sphere {}
}
Note that the Image texture is thus required to be a 2x2 pixel texture.
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Last updated: $Date: 2004/09/13 06:15:40 $ |