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Xj3D VRML/X3D Code API | ||||||||||
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Abstraction of a specific rendering component that can be placed on screen regardless of renderer type.
| Method Summary | |
void |
destroy()
Called to instruct the component instance to destroy itself and any used resources. |
BrowserCore |
getBrowserCore()
Get the core browser implementation. |
java.awt.Canvas |
getCanvas()
Get the AWT component holding this browser. |
ErrorReporter |
getErrorReporter()
Fetch the error handler so that application code can post messages too. |
int |
getRendererType()
Get the renderer type. |
void |
setMinimumFrameInterval(int millis)
Set the minimum frame interval time to limit the CPU resources taken up by the 3D renderer. |
void |
start()
Called to instruct the component instance to start rendering now. |
void |
stop()
Called to instruct the component instance to stop and suspend its state. |
int |
supportedSpecificationVersion()
Get the spec version that is supported. |
| Method Detail |
public int supportedSpecificationVersion()
public java.awt.Canvas getCanvas()
public int getRendererType()
public BrowserCore getBrowserCore()
public ErrorReporter getErrorReporter()
public void setMinimumFrameInterval(int millis)
millis - The minimum time in milleseconds.public void start()
public void stop()
public void destroy()
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