org.web3d.vrml.nodes
Interface VRMLComposedTextureNodeType
- All Superinterfaces:
- FrameStateListener, VRMLAppearanceChildNodeType, VRMLNode, VRMLNodeType, VRMLTextureNodeType
- All Known Subinterfaces:
- VRMLMultiTextureNodeType
- public interface VRMLComposedTextureNodeType
- extends VRMLTextureNodeType
Specifies a texture with multiple children textures.
- Version:
- $Revision: 1.2 $
- Author:
- Alan Hudson
| Methods inherited from interface org.web3d.vrml.nodes.VRMLNodeType |
addNodeListener, getFieldValue, getMetadataObject, getRefCount, hasFieldChanged, isSetupFinished, notifyExternProtoLoaded, removeNodeListener, sendRoute, setDEF, setFrameStateManager, setMetadataObject, setupFinished, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, updateRefCount |
| Methods inherited from interface org.web3d.vrml.lang.VRMLNode |
getFieldDeclaration, getFieldIndex, getNodeFieldIndices, getNumFields, getPrimaryType, getSecondaryType, getUserData, getVRMLNodeName, isDEF, setErrorReporter, setUserData, setVersion |
getNumberTextures
public int getNumberTextures()
- Get the number of textures in this ComposedTexture node.
- Returns:
- The number of active textures.
getTextures
public void getTextures(int start,
VRMLTextureNodeType[] texs)
- Get the textures which make up this composed textures..
- Parameters:
start - Where in the array to start filling in textures.texs - The preallocated array to return texs in. Error if too small.
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