org.web3d.vrml.nodes
Interface VRMLHAnimHumanoidNodeType
- All Superinterfaces:
- FrameStateListener, VRMLHAnimNodeType, VRMLNode, VRMLNodeType
- public interface VRMLHAnimHumanoidNodeType
- extends VRMLHAnimNodeType
Denotes a node type that is part of the HAnim component.
The Hanim component is internally implemented using the abstract HAnim
system from the j3d.org Code Repository.
- Version:
- $Revision: 1.1 $
- Author:
- Justin Couch
|
Method Summary |
void |
updateMesh()
Notification that the event model is complete and skeleton should
perform all it's updates now. |
| Methods inherited from interface org.web3d.vrml.nodes.VRMLNodeType |
addNodeListener, getFieldValue, getMetadataObject, getRefCount, hasFieldChanged, isSetupFinished, notifyExternProtoLoaded, removeNodeListener, sendRoute, setDEF, setFrameStateManager, setMetadataObject, setupFinished, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, updateRefCount |
| Methods inherited from interface org.web3d.vrml.lang.VRMLNode |
getFieldDeclaration, getFieldIndex, getNodeFieldIndices, getNumFields, getPrimaryType, getSecondaryType, getUserData, getVRMLNodeName, isDEF, setErrorReporter, setUserData, setVersion |
updateMesh
public void updateMesh()
- Notification that the event model is complete and skeleton should
perform all it's updates now.
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