org.web3d.vrml.nodes
Interface VRMLNBodySensorNodeType
- All Superinterfaces:
- FrameStateListener, VRMLChildNodeType, VRMLNode, VRMLNodeType, VRMLSensorNodeType
- public interface VRMLNBodySensorNodeType
- extends VRMLSensorNodeType
A sensor for reporting nBody collisions back to the X3D scene graph.
See the specification definition at
http://www.xj3d.org/extensions/rigid_physics.html
- Version:
- $Revision: 1.2 $
- Author:
- Justin Couch
| Methods inherited from interface org.web3d.vrml.nodes.VRMLNodeType |
addNodeListener, getFieldValue, getMetadataObject, getRefCount, hasFieldChanged, isSetupFinished, notifyExternProtoLoaded, removeNodeListener, sendRoute, setDEF, setFrameStateManager, setMetadataObject, setupFinished, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, setValue, updateRefCount |
| Methods inherited from interface org.web3d.vrml.lang.VRMLNode |
getFieldDeclaration, getFieldIndex, getNodeFieldIndices, getNumFields, getPrimaryType, getSecondaryType, getUserData, getVRMLNodeName, isDEF, setErrorReporter, setUserData, setVersion |
updateContacts
public void updateContacts(IntHashMap bodyIdMap,
IntHashMap geomIdMap)
- Update the outputs of this sensor now, based on the given set of
ODE contact information.
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