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Xj3D VRML/X3D Code API | ||||||||||
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See:
Description
| Class Summary | |
| OGLExternProtoBuilder | A SAV interface for dealing with building a single extern proto. |
| OGLExternPrototypeDecl | OpenGL-specific External Prototype Declaration. |
| OGLNodeFactory | Singleton implementation of the VRMLNodeFactory
that produces OpenGL implementations of the nodes. |
| OGLProtoCreator | A class that is used to create real instances of protos from their definitions. |
| OGLSceneBuilderFactory | Java3D factory used to create new instances of the scene builder on demand. |
| OGLVRMLSceneBuilder | A OpenGL file loader implementation for reading VRML and X3D files and building a OpenGL scenegraph with them. |
General classes to allow the construction of a VRML scene graph that uses OpenGL as the rendering mechanism.
The classes provided here are used for infrastructure purposes at the high
level for integrating with the various parts of the VRML rendering system.
In general, the classes here are designed to assemble a scene graph based on
SAV events and creating OpenGL based nodes.
The rendering API in use is Jausoft's GL4Java.
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