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org.web3d.vrml.nodes package.
See:
Description
| Interface Summary | |
|---|---|
| AreaListener | A marker interface for a node that wants to know about the viewpoint entry or exit from an area. |
| VisibilityListener | A marker interface for a node that wants to know whehther its visible |
| Class Summary | |
|---|---|
| AbstractDynamicFieldNode | Common functionality that represents a node that has its fields dynamically assigned. |
| AbstractNode | Base node for all implementations that define their own field handling. |
| BaseBindableNode | An abstract implementation of any bindable node. |
| BaseComponentGeometryNode | An abstract implementation of any node that uses component nodes to provide coordinate, normal and texture information. |
| BaseDragSensorNode | An abstract representation of any form of sensor for subclassing by specific implementations. |
| BaseGeometricPropertyNode | An abstract implementation of any form geometric property node type. |
| BaseGroupingNode | Common basic implementation of any node that uses grouping functionality. |
| BaseIndexedGeometryNode | An abstract implementation of any node that uses component nodes to provide coordinate, normal and texture information. |
| BaseIndexedTriangleGeometryNode | An abstract implementation of the IndexedTriangle* nodes. |
| BaseInterpolatorNode | Abstract implementation of an interpolator so that specific instances can derive from it. |
| BaseLightNode | Abstract common implementation of a light node. |
| BaseMetadataObjectNode | An abstract implementation of any node that uses component nodes to provide coordinate, normal and texture information. |
| BaseSensorNode | An abstract representation of any form of sensor for subclassing by specific implementations. |
| BaseSequencerNode | Abstract implementation of a sequencer so that specific instances can derive from it. |
| BaseTexture2DNode | Base implementation of a 2D texture object. |
| BaseTexture3DNode | Base implementation of a 3D texture object. |
| BaseTextureNode | Base implementation of a texture object. |
| BaseTimeControlledNode | An abstract representation of any form of time dependent node for subclassing by specific implementations. |
| BaseTimeDependentNode | An abstract representation of any form of time dependent node for subclassing by specific implementations. |
| BaseTriangleGeometryNode | An abstract implementation of the Triangle* nodes. |
| GeometryHolder | Data representation of geometry information that is created through the various generator classes in this package. |
| GeometryUtils | Utilities for handling generic geometry actions. |
Generic classes for describing common renderer-independent extensions to the base
interfaces in the org.web3d.vrml.nodes package.
This package provides a lot of convenience classes for the base interfaces. You are free to extend on these base interfaces when implementing new components or to implement your own versions of the base interfaces.
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