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Xj3D 2.0 VRML/X3D Code API | |||||||||
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See:
Description
| Interface Summary | |
|---|---|
| CollisionListener | A listener interface used to notify of a collision between the user position and geometry in the scene. |
| OGLGlobalEffectsHandler | A generic interface for the control of global effects like background fog and view management for the OpenGL renderer. |
| OGLUserInputHandler | A complete handler for all user input information within a scene. |
| Xj3DNavigationState | A collection of navigation state information constants. |
| Class Summary | |
|---|---|
| DefaultLayerSensorManager | Default implementation of the LayerSensorManager interface for the OpenGL renderer. |
| DefaultPickingManager | Manager for processing the functionality of the Picking Utilities component. |
| DefaultUserInputHandler | A complete handler for all user input information within a scene. |
| NavigationProcessor | A listener and handler responsible for executing all navigation commands from mice and keyboards to move a viewpoint around a scene. |
Classes that handle the VRML user interaction with a scenegraph.
A separate set of handler classes that may be combined with the geometry
to process user input in the form of mouse, keyboard or generic input
device (ie Java3D InputDevice).
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Xj3D 2.0 VRML/X3D Code API | |||||||||
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