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Xj3D 2.0 VRML/X3D Code API | |||||||||
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org.web3d.vrml.nodes package.
See:
Description
| Interface Summary | |
|---|---|
| OGLAppearanceNodeType | OpenGL-specific rendering requirements for appearance properties. |
| OGLAreaListener | The listener interface for receiving notice of the viewpoint on entry or exit from an area. |
| OGLBackgroundNodeType | An abstract representation of any background node for use in the OpenGL renderer. |
| OGLBindableNodeType | An abstract representation of any bindable node. |
| OGLGeometryNodeType | An abstract representation of any form of geometry. |
| OGLLightNodeType | An abstract representation of any form of light node in the OpenGL scene graph. |
| OGLMaterialNodeType | A class that determines the appearance of an object. |
| OGLNavigationInfoNodeType | Java3D specific representation of a navigation info node. |
| OGLPickableTargetNodeType | An abstract representation of a node that can be used as a target for picking within the Aviatrix3D system. |
| OGLPickingFlagConvertor | Abstraction allowing for the management and coordination of the string-based flags used by X3D to the integer masks used by Aviatrix3D. |
| OGLPickingSensorNodeType | OpenGL abstract representation of a picking sensor node. |
| OGLTextNodeType | An abstract representation geometry that renders text. |
| OGLTextureCoordinateTransformNodeType | Defines a transformation that is applied to a texture - either 2D or 3D. |
| OGLTextureNodeType | An abstract representation of texture nodes. |
| OGLTextureTransformListener | The listener interface for receiving notice that a textureTransform has changed. |
| OGLTransformNodeType | This node contains an aviatrix TransformGroup. |
| OGLViewpointNodeType | Shell representation of a viewpoint node. |
| OGLVisibilityListener | The listener interface for receiving notice on entry or exit from an area. |
| OGLVRMLNode | Representation of the basic VRMLNodeType specific to the OpenGL render rendering system. |
| OGLWorldRootNodeType | An abstract representation of the root node of a world in OpenGL. |
| Class Summary | |
|---|---|
| OGLGlobalStatus | Common, global status information about Aviatrix that needs to be found out once during the entire lifetime of the renderer. |
| OGLTextureConstConverter | OpenGL mapping from TextureConstants to renderer specific constants. |
| OGLUserData | Extended version of the supplemental node data class with information that is specific to Xj3D. |
| TextureCache | A cache for Texture instance management where the objects stay according to Java's WeakReference system. |
Generic classes for describing OpenGL renderer-specific extensions to the base
interfaces in the org.web3d.vrml.nodes package.
This package provides a lot of convenience classes for the base interfaces. You are free to extend on these base interfaces when implementing new components or to implement your own versions of the base interfaces.
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Xj3D 2.0 VRML/X3D Code API | |||||||||
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