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Xj3D 2.0 VRML/X3D Code API | |||||||||
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See:
Description
| Class Summary | |
|---|---|
| CRExternProtoBuilder | A SAV interface for dealing with building a single extern proto. |
| CRExternProtoCreator | A class that is used to create stub instances of extern protos from their definitions. |
| CRExternPrototypeDecl | A CR External Prototype Declaration. |
| CRMainSceneBuilder | A scene builder implementation for reading input from a SAV source and building a scenegraph with them. |
| CRProtoCreator | A class that is used to create real instances of protos from their definitions. |
| CRProtoInstance | A concrete instance of a Prototype that is common for all renderers. |
| CRROUTE | A common ROUTE implementation for all renderers. |
| CRVRMLScene | A representation of a complete scene in VRML and X3D. |
| DefaultLocator | A default locator implementation for when the parser does not provide one. |
| DefaultNodeFactory | Singleton implementation of the VRMLNodeFactory
that produces implementations of the nodes and can be customised for a
specific renderer. |
| NodeCopier | A class that is used to create real instances of protos from their definitions. |
| ProtoCopier | A class that is used to create real instances of protos from their definitions. |
| TimeScheduler | A default time scheduler that deals with all time information within a given scene. |
Common code between all renderers in the system.
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Xj3D 2.0 VRML/X3D Code API | |||||||||
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