Xj3D 2.0 VRML/X3D Code API

Uses of Interface
org.web3d.vrml.sav.BinaryContentHandler

Packages that use BinaryContentHandler
org.web3d.vrml.export Writes VRML and X3D worlds out to other encodings or formats. 
org.web3d.vrml.export.compressors Tools for compressing 3D content. 
org.web3d.vrml.nodes.proto Utility classes to load and represent PROTO and EXTERNPROTO nodes. 
org.web3d.vrml.renderer Common code between all renderers in the system. 
org.web3d.vrml.renderer.norender Generic classes for null renderer implementation of the interfaces speced in the org.web3d.vrml.nodes package. 
org.web3d.vrml.renderer.ogl General classes to allow the construction of a VRML scene graph that uses OpenGL as the rendering mechanism. 
org.xj3d.core.loading Implementation of a load manager interfaces for externally referenced file within a scene. 
 

Uses of BinaryContentHandler in org.web3d.vrml.export
 

Classes in org.web3d.vrml.export that implement BinaryContentHandler
 class BaseRetainedExporter
          An exporter that brings the whole file into memory before exporting.
 class NullExporter
          An exporter to sends it's data to /dev/null
 class X3DBinaryRetainedDirectExporter
          X3D binary exporter using a retained Scenegraph.
 class X3DBinaryRetainedExporter
          X3D XML exporter using a retained Scenegraph.
 class X3DClassicRetainedExporter
          X3D Classic exporter using a retained Scenegraph.
 class X3DRetainedSAXExporter
          A retained exporter that issues SAX events.
 class X3DXMLRetainedExporter
          X3D XML exporter using a retained Scenegraph.
 

Uses of BinaryContentHandler in org.web3d.vrml.export.compressors
 

Methods in org.web3d.vrml.export.compressors with parameters of type BinaryContentHandler
 void J3DIndexedFaceSetDecompressor.decompress(java.io.InputStream dis, BinaryContentHandler ch)
           
 void TestCompressor.fillData(java.lang.String nodeName, BinaryContentHandler ch)
          Fill in the data handled by the compressor.
 void NodeCompressor.fillData(java.lang.String nodeName, BinaryContentHandler ch)
          Fill in the data handled by the compressor.
 

Uses of BinaryContentHandler in org.web3d.vrml.nodes.proto
 

Classes in org.web3d.vrml.nodes.proto that implement BinaryContentHandler
 class ProtoBuilder
          A SAV interface for dealing with building a single proto.
 

Uses of BinaryContentHandler in org.web3d.vrml.renderer
 

Classes in org.web3d.vrml.renderer that implement BinaryContentHandler
 class CRExternProtoBuilder
          A SAV interface for dealing with building a single extern proto.
 class CRMainSceneBuilder
          A scene builder implementation for reading input from a SAV source and building a scenegraph with them.
 

Uses of BinaryContentHandler in org.web3d.vrml.renderer.norender
 

Classes in org.web3d.vrml.renderer.norender that implement BinaryContentHandler
 class NRExternProtoBuilder
          A SAV interface for dealing with building a single extern proto.
 class NRVRMLSceneBuilder
          A Java3D file loader implementation for reading VRML utf8 files and building a null renderer scenegraph with them.
 

Uses of BinaryContentHandler in org.web3d.vrml.renderer.ogl
 

Classes in org.web3d.vrml.renderer.ogl that implement BinaryContentHandler
 class OGLExternProtoBuilder
          A SAV interface for dealing with building a single extern proto.
 class OGLVRMLSceneBuilder
          A OpenGL file loader implementation for reading VRML and X3D files and building a OpenGL scenegraph with them.
 

Uses of BinaryContentHandler in org.xj3d.core.loading
 

Subinterfaces of BinaryContentHandler in org.xj3d.core.loading
 interface SceneBuilder
          Definition of a class that is used to build scenes from parsed content.
 


Xj3D 2.0 VRML/X3D Code API

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