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Xj3D 2.0 VRML/X3D Code API | |||||||||
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public interface X3DComposedGeometryNode
Defines the requirements of an X3DComposedGeometryNode abstract node type
| Method Summary | |
|---|---|
void |
getAttrib(X3DNode[] val)
Return the attrib value in the argument X3DNode[] |
boolean |
getCcw()
Return the ccw boolean value. |
X3DNode |
getColor()
Return the color X3DNode value. |
boolean |
getColorPerVertex()
Return the colorPerVertex boolean value. |
X3DNode |
getCoord()
Return the coord X3DNode value. |
X3DNode |
getFogCoord()
Return the fogCoord X3DNode value. |
X3DNode |
getNormal()
Return the normal X3DNode value. |
boolean |
getNormalPerVertex()
Return the normalPerVertex boolean value. |
int |
getNumAttrib()
Return the number of MFNode items in the attrib field. |
boolean |
getSolid()
Return the solid boolean value. |
X3DNode |
getTexCoord()
Return the texCoord X3DNode value. |
void |
setAttrib(X3DNode[] val)
Set the attrib field. |
void |
setCcw(boolean val)
Set the ccw field. |
void |
setColor(X3DColorNode val)
Set the color field. |
void |
setColor(X3DProtoInstance val)
Set the color field. |
void |
setColorPerVertex(boolean val)
Set the colorPerVertex field. |
void |
setCoord(X3DCoordinateNode val)
Set the coord field. |
void |
setCoord(X3DProtoInstance val)
Set the coord field. |
void |
setFogCoord(X3DNode val)
Set the fogCoord field. |
void |
setNormal(X3DNormalNode val)
Set the normal field. |
void |
setNormal(X3DProtoInstance val)
Set the normal field. |
void |
setNormalPerVertex(boolean val)
Set the normalPerVertex field. |
void |
setSolid(boolean val)
Set the solid field. |
void |
setTexCoord(X3DProtoInstance val)
Set the texCoord field. |
void |
setTexCoord(X3DTextureCoordinateNode val)
Set the texCoord field. |
| Methods inherited from interface org.web3d.x3d.sai.X3DNode |
|---|
dispose, getField, getFieldDefinitions, getMetadata, getNodeName, getNodeType, isRealized, realize, setMetadata |
| Method Detail |
|---|
int getNumAttrib()
void getAttrib(X3DNode[] val)
val - The X3DNode[] to initialize.void setAttrib(X3DNode[] val)
val - The X3DNode[] to set.X3DNode getFogCoord()
void setFogCoord(X3DNode val)
val - The X3DNode to set.X3DNode getCoord()
void setCoord(X3DCoordinateNode val)
val - The X3DCoordinateNode to set.void setCoord(X3DProtoInstance val)
val - The X3DProtoInstance to set.X3DNode getColor()
void setColor(X3DColorNode val)
val - The X3DColorNode to set.void setColor(X3DProtoInstance val)
val - The X3DProtoInstance to set.X3DNode getNormal()
void setNormal(X3DNormalNode val)
val - The X3DNormalNode to set.void setNormal(X3DProtoInstance val)
val - The X3DProtoInstance to set.X3DNode getTexCoord()
void setTexCoord(X3DTextureCoordinateNode val)
val - The X3DTextureCoordinateNode to set.void setTexCoord(X3DProtoInstance val)
val - The X3DProtoInstance to set.boolean getSolid()
void setSolid(boolean val)
val - The boolean to set.boolean getCcw()
void setCcw(boolean val)
val - The boolean to set.boolean getColorPerVertex()
void setColorPerVertex(boolean val)
val - The boolean to set.boolean getNormalPerVertex()
void setNormalPerVertex(boolean val)
val - The boolean to set.
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Xj3D 2.0 VRML/X3D Code API | |||||||||
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