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public interface ProximitySensor
Defines the requirements of an X3D ProximitySensor node
| Method Summary | |
|---|---|
void |
getCenterOfRotation(float[] val)
Return the centerOfRotation value in the argument float[] |
void |
getOrientation(float[] val)
Return the orientation value in the argument float[] |
void |
getPosition(float[] val)
Return the position value in the argument float[] |
| Methods inherited from interface org.web3d.x3d.sai.X3DEnvironmentalSensorNode |
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getCenter, getEnterTime, getExitTime, getSize, setCenter, setSize |
| Methods inherited from interface org.web3d.x3d.sai.X3DSensorNode |
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getEnabled, getIsActive, setEnabled |
| Methods inherited from interface org.web3d.x3d.sai.X3DNode |
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dispose, getField, getFieldDefinitions, getMetadata, getNodeName, getNodeType, isRealized, realize, setMetadata |
| Method Detail |
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void getPosition(float[] val)
val - The float[] to initialize.void getOrientation(float[] val)
val - The float[] to initialize.void getCenterOfRotation(float[] val)
val - The float[] to initialize.
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