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Xj3D 2.0 VRML/X3D Code API | |||||||||
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public interface Cylinder
Defines the requirements of an X3D Cylinder node
| Method Summary | |
|---|---|
boolean |
getBottom()
Return the bottom boolean value. |
float |
getHeight()
Return the height float value. |
float |
getRadius()
Return the radius float value. |
boolean |
getSide()
Return the side boolean value. |
boolean |
getSolid()
Return the solid boolean value. |
boolean |
getTop()
Return the top boolean value. |
void |
setBottom(boolean val)
Set the bottom field. |
void |
setHeight(float val)
Set the height field. |
void |
setRadius(float val)
Set the radius field. |
void |
setSide(boolean val)
Set the side field. |
void |
setSolid(boolean val)
Set the solid field. |
void |
setTop(boolean val)
Set the top field. |
| Methods inherited from interface org.web3d.x3d.sai.X3DNode |
|---|
dispose, getField, getFieldDefinitions, getMetadata, getNodeName, getNodeType, isRealized, realize, setMetadata |
| Method Detail |
|---|
boolean getSolid()
void setSolid(boolean val)
val - The boolean to set.float getRadius()
void setRadius(float val)
val - The float to set.float getHeight()
void setHeight(float val)
val - The float to set.boolean getBottom()
void setBottom(boolean val)
val - The boolean to set.boolean getSide()
void setSide(boolean val)
val - The boolean to set.boolean getTop()
void setTop(boolean val)
val - The boolean to set.
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