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Xj3D 2.0 VRML/X3D Code API | |||||||||
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public interface ElevationGrid
Defines the requirements of an X3D ElevationGrid node
| Method Summary | |
|---|---|
boolean |
getCcw()
Return the ccw boolean value. |
X3DNode |
getColor()
Return the color X3DNode value. |
boolean |
getColorPerVertex()
Return the colorPerVertex boolean value. |
float |
getCreaseAngle()
Return the creaseAngle float value. |
void |
getHeight(float[] val)
Return the height value in the argument float[] |
X3DNode |
getNormal()
Return the normal X3DNode value. |
boolean |
getNormalPerVertex()
Return the normalPerVertex boolean value. |
int |
getNumHeight()
Return the number of MFFloat items in the height field. |
boolean |
getSolid()
Return the solid boolean value. |
X3DNode |
getTexCoord()
Return the texCoord X3DNode value. |
int |
getXDimension()
Return the xDimension int value. |
float |
getXSpacing()
Return the xSpacing float value. |
int |
getZDimension()
Return the zDimension int value. |
float |
getZSpacing()
Return the zSpacing float value. |
void |
setCcw(boolean val)
Set the ccw field. |
void |
setColor(X3DColorNode val)
Set the color field. |
void |
setColor(X3DProtoInstance val)
Set the color field. |
void |
setColorPerVertex(boolean val)
Set the colorPerVertex field. |
void |
setCreaseAngle(float val)
Set the creaseAngle field. |
void |
setHeight(float[] val)
Set the height field. |
void |
setNormal(X3DNormalNode val)
Set the normal field. |
void |
setNormal(X3DProtoInstance val)
Set the normal field. |
void |
setNormalPerVertex(boolean val)
Set the normalPerVertex field. |
void |
setSolid(boolean val)
Set the solid field. |
void |
setTexCoord(X3DProtoInstance val)
Set the texCoord field. |
void |
setTexCoord(X3DTextureCoordinateNode val)
Set the texCoord field. |
void |
setXDimension(int val)
Set the xDimension field. |
void |
setXSpacing(float val)
Set the xSpacing field. |
void |
setZDimension(int val)
Set the zDimension field. |
void |
setZSpacing(float val)
Set the zSpacing field. |
| Methods inherited from interface org.web3d.x3d.sai.X3DNode |
|---|
dispose, getField, getFieldDefinitions, getMetadata, getNodeName, getNodeType, isRealized, realize, setMetadata |
| Method Detail |
|---|
X3DNode getColor()
void setColor(X3DColorNode val)
val - The X3DColorNode to set.void setColor(X3DProtoInstance val)
val - The X3DProtoInstance to set.X3DNode getNormal()
void setNormal(X3DNormalNode val)
val - The X3DNormalNode to set.void setNormal(X3DProtoInstance val)
val - The X3DProtoInstance to set.X3DNode getTexCoord()
void setTexCoord(X3DTextureCoordinateNode val)
val - The X3DTextureCoordinateNode to set.void setTexCoord(X3DProtoInstance val)
val - The X3DProtoInstance to set.boolean getCcw()
void setCcw(boolean val)
val - The boolean to set.boolean getColorPerVertex()
void setColorPerVertex(boolean val)
val - The boolean to set.float getCreaseAngle()
void setCreaseAngle(float val)
val - The float to set.int getNumHeight()
void getHeight(float[] val)
val - The float[] to initialize.void setHeight(float[] val)
val - The float[] to set.boolean getNormalPerVertex()
void setNormalPerVertex(boolean val)
val - The boolean to set.boolean getSolid()
void setSolid(boolean val)
val - The boolean to set.int getXDimension()
void setXDimension(int val)
val - The int to set.float getXSpacing()
void setXSpacing(float val)
val - The float to set.int getZDimension()
void setZDimension(int val)
val - The int to set.float getZSpacing()
void setZSpacing(float val)
val - The float to set.
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Xj3D 2.0 VRML/X3D Code API | |||||||||
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