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Xj3D 2.0 VRML/X3D Code API | |||||||||
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public interface HAnimHumanoid
Defines the requirements of an X3D HAnimHumanoid node
| Method Summary | |
|---|---|
void |
getCenter(float[] val)
Return the center value in the argument float[] |
void |
getInfo(java.lang.String[] val)
Return the info value in the argument String[] |
void |
getJoints(X3DNode[] val)
Return the joints value in the argument X3DNode[] |
java.lang.String |
getName()
Return the name String value. |
int |
getNumInfo()
Return the number of MFString items in the info field. |
int |
getNumJoints()
Return the number of MFNode items in the joints field. |
int |
getNumSegments()
Return the number of MFNode items in the segments field. |
int |
getNumSites()
Return the number of MFNode items in the sites field. |
int |
getNumSkeleton()
Return the number of MFNode items in the skeleton field. |
int |
getNumSkin()
Return the number of MFNode items in the skin field. |
int |
getNumViewpoints()
Return the number of MFNode items in the viewpoints field. |
void |
getRotation(float[] val)
Return the rotation value in the argument float[] |
void |
getScale(float[] val)
Return the scale value in the argument float[] |
void |
getScaleOrientation(float[] val)
Return the scaleOrientation value in the argument float[] |
void |
getSegments(X3DNode[] val)
Return the segments value in the argument X3DNode[] |
void |
getSites(X3DNode[] val)
Return the sites value in the argument X3DNode[] |
void |
getSkeleton(X3DNode[] val)
Return the skeleton value in the argument X3DNode[] |
void |
getSkin(X3DNode[] val)
Return the skin value in the argument X3DNode[] |
X3DNode |
getSkinCoord()
Return the skinCoord X3DNode value. |
X3DNode |
getSkinNormal()
Return the skinNormal X3DNode value. |
void |
getTranslation(float[] val)
Return the translation value in the argument float[] |
java.lang.String |
getVersion()
Return the version String value. |
void |
getViewpoints(X3DNode[] val)
Return the viewpoints value in the argument X3DNode[] |
void |
setCenter(float[] val)
Set the center field. |
void |
setInfo(java.lang.String[] val)
Set the info field. |
void |
setJoints(X3DNode[] val)
Set the joints field. |
void |
setName(java.lang.String val)
Set the name field. |
void |
setRotation(float[] val)
Set the rotation field. |
void |
setScale(float[] val)
Set the scale field. |
void |
setScaleOrientation(float[] val)
Set the scaleOrientation field. |
void |
setSegments(X3DNode[] val)
Set the segments field. |
void |
setSites(X3DNode[] val)
Set the sites field. |
void |
setSkeleton(X3DNode[] val)
Set the skeleton field. |
void |
setSkin(X3DNode[] val)
Set the skin field. |
void |
setSkinCoord(X3DNode val)
Set the skinCoord field. |
void |
setSkinNormal(X3DNode val)
Set the skinNormal field. |
void |
setTranslation(float[] val)
Set the translation field. |
void |
setVersion(java.lang.String val)
Set the version field. |
void |
setViewpoints(X3DNode[] val)
Set the viewpoints field. |
| Methods inherited from interface org.web3d.x3d.sai.X3DNode |
|---|
dispose, getField, getFieldDefinitions, getMetadata, getNodeName, getNodeType, isRealized, realize, setMetadata |
| Methods inherited from interface org.web3d.x3d.sai.X3DBoundedObject |
|---|
getBboxCenter, getBboxSize, setBboxCenter, setBboxSize |
| Method Detail |
|---|
void getCenter(float[] val)
val - The float[] to initialize.void setCenter(float[] val)
val - The float[] to set.void getRotation(float[] val)
val - The float[] to initialize.void setRotation(float[] val)
val - The float[] to set.void getScale(float[] val)
val - The float[] to initialize.void setScale(float[] val)
val - The float[] to set.void getScaleOrientation(float[] val)
val - The float[] to initialize.void setScaleOrientation(float[] val)
val - The float[] to set.void getTranslation(float[] val)
val - The float[] to initialize.void setTranslation(float[] val)
val - The float[] to set.java.lang.String getName()
void setName(java.lang.String val)
val - The String to set.int getNumInfo()
void getInfo(java.lang.String[] val)
val - The String[] to initialize.void setInfo(java.lang.String[] val)
val - The String[] to set.int getNumJoints()
void getJoints(X3DNode[] val)
val - The X3DNode[] to initialize.void setJoints(X3DNode[] val)
val - The X3DNode[] to set.int getNumSegments()
void getSegments(X3DNode[] val)
val - The X3DNode[] to initialize.void setSegments(X3DNode[] val)
val - The X3DNode[] to set.int getNumSites()
void getSites(X3DNode[] val)
val - The X3DNode[] to initialize.void setSites(X3DNode[] val)
val - The X3DNode[] to set.int getNumSkeleton()
void getSkeleton(X3DNode[] val)
val - The X3DNode[] to initialize.void setSkeleton(X3DNode[] val)
val - The X3DNode[] to set.int getNumSkin()
void getSkin(X3DNode[] val)
val - The X3DNode[] to initialize.void setSkin(X3DNode[] val)
val - The X3DNode[] to set.X3DNode getSkinCoord()
void setSkinCoord(X3DNode val)
val - The X3DNode to set.X3DNode getSkinNormal()
void setSkinNormal(X3DNode val)
val - The X3DNode to set.java.lang.String getVersion()
void setVersion(java.lang.String val)
val - The String to set.int getNumViewpoints()
void getViewpoints(X3DNode[] val)
val - The X3DNode[] to initialize.void setViewpoints(X3DNode[] val)
val - The X3DNode[] to set.
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Xj3D 2.0 VRML/X3D Code API | |||||||||
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