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Xj3D 2.0 VRML/X3D Code API | |||||||||
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public interface ConstructBuilder
Defines the functional steps for building the infrastructure of an Xj3D browser instance.
| Method Summary | |
|---|---|
void |
buildAll()
Build a 'default' configuration. |
void |
buildInterfaceDevices()
Create the access to the user interface devices |
void |
buildManagers()
Create the xj3d managers |
void |
buildNetworkCapabilities()
Create the networking properties and objects needed to load content. |
void |
buildRenderer()
Create the rendering pipelines and render manager |
void |
buildRenderingCapabilities()
Create the rendering capabilities |
void |
buildRenderingDevices()
Create the rendering devices |
void |
buildScriptEngines()
Create the xj3d scripting engines |
| Method Detail |
|---|
void buildAll()
void buildRenderingCapabilities()
void buildRenderingDevices()
void buildInterfaceDevices()
void buildRenderer()
void buildManagers()
void buildScriptEngines()
void buildNetworkCapabilities()
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Xj3D 2.0 VRML/X3D Code API | |||||||||
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