Xj3D 2.0 VRML/X3D Code API

org.xj3d.ui.construct
Interface ConstructBuilder

All Known Implementing Classes:
AWTOGLConstruct, Construct, OffscreenOGLConstruct, OGLConstruct, SWTOGLConstruct

public interface ConstructBuilder

Defines the functional steps for building the infrastructure of an Xj3D browser instance.

Version:
$Revision: 1.1 $
Author:
Rex Melton

Method Summary
 void buildAll()
          Build a 'default' configuration.
 void buildInterfaceDevices()
          Create the access to the user interface devices
 void buildManagers()
          Create the xj3d managers
 void buildNetworkCapabilities()
          Create the networking properties and objects needed to load content.
 void buildRenderer()
          Create the rendering pipelines and render manager
 void buildRenderingCapabilities()
          Create the rendering capabilities
 void buildRenderingDevices()
          Create the rendering devices
 void buildScriptEngines()
          Create the xj3d scripting engines
 

Method Detail

buildAll

void buildAll()
Build a 'default' configuration.


buildRenderingCapabilities

void buildRenderingCapabilities()
Create the rendering capabilities


buildRenderingDevices

void buildRenderingDevices()
Create the rendering devices


buildInterfaceDevices

void buildInterfaceDevices()
Create the access to the user interface devices


buildRenderer

void buildRenderer()
Create the rendering pipelines and render manager


buildManagers

void buildManagers()
Create the xj3d managers


buildScriptEngines

void buildScriptEngines()
Create the xj3d scripting engines


buildNetworkCapabilities

void buildNetworkCapabilities()
Create the networking properties and objects needed to load content.


Xj3D 2.0 VRML/X3D Code API

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