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Xj3D 2.0 VRML/X3D Code API | |||||||||
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See:
Description
| Interface Summary | |
|---|---|
| AlarmListener | Defines the requirements for an alarm listener. |
| StatusReporter | Defines the requirements for a status reporter. |
| Class Summary | |
|---|---|
| Alarm | An alarm or timer function. |
| AlarmEvent | An alarm event. |
| ConsoleTool | A self-configured button implementation that can be used to open the console window. |
| ConsoleWindow | A window that can act as console for error messages from the application. |
| CursorManager | Manages cursor icon changes based on state listeners. |
| ImageLoader | A convenience class that loads Images for Xj3D's internal uses and provides a caching mechanism. |
| LoadProgressListener | An implementation of the URI progress listener for distributing load progress messages to registered loggers and reporters. |
| LoadURLAction | Simple utility class for processing scene loading requests from the location bar. |
| LocationToolbar | An swt widget that implements the capabilities of the URL/Location toolbar. |
| MessageBuffer | A buffer for holding messages and a runnable instance for flushing the messages to the console Text widgets on the display thread. |
| NavigationToolbar | A toolbar for all navigation commands. |
| OpenAction | A Selection handler used to select a file from the local system, then pass the file's url along to a file handler for loading. |
| ReloadAction | A selection handler that reloads the last file. |
| StatusBar | A Composite that implements a simple status bar capability with a text readout and frames per second counter. |
| ViewpointComboManager | A convenience class for managing the interactions with a Combo object on the managing display thread. |
| ViewpointToolbar | A toolbar for all viewpoint manipulation commands that offers convenient and common code. |
A collection of SWT widgets that can be used in browser interfaces.
Each component is standalone, but typically interacts with the core of the
browser through the generic interfaces defined in org.web3d.browser.
As a general rule, the component will take the required interface classes
in the constructor and will self-register any listeners needed. Users should
not need to register the listeners themselves.
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